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Habe noch bis 16.15 vorlesung, wann steht danach takka an?
Edit: raths sollte auch vorlesungen anhoeren!
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[Dieser Beitrag wurde 1 mal editiert; zum letzten Mal von Gasbrand am 20.05.2016 15:05]
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Mit der F111 einen Harrier von ERK weggebombt <3
Lange nicht mehr passiert
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Am WE kein Takke für mich.
Tasche für Berlin ist gepackt *hibbel*
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HAK HAK HAK
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| Together with some other pressing issues that have been reported, the plan is to release the 1.1 update - “Clarke” - near the end of May. We will try to cram as much as we can into this update, but the more fundamental stuff will have to wait until the next update (“Asimov”, which is scheduled for the end of June. The “Clarke” patch will mainly be a bug fix and GUI improvement update. Here are some of the highlights:
"CLARKE" HIGHLIGHTS
Fixes to the Ethic Divergence and Convergence issues. Currently, Pops tend to get more and more neutral (they lose Ethics, but rarely gain new ones.)
The End of Combat Summary. This screen looks bad and also doesn’t tell you what you need to know in order to revise your ship designs, etc.
Sector Management GUI: There are many issues with this, and we will try to get most of them fixed.
Diplomacy GUI issues. This includes the Diplomatic Pop-Ups when other empires contact you, but also more and better looking Notifications, and more informative tooltips on wars, etc.
AI improvements: Notably the Sector AI, but also plenty of other things. This kind of work is never "finished"...
Myriads of bug fixes and smaller GUI improvements.
Late game crises bugs. There were some nasty bugs in there, blocking certain subplots and various surprising developments.
EDIT: Remaining Performance Issues. We know about them; they might even be hotfixed before Clarke.
EDIT: Corvettes are too good.
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| After that, we’re moving on to the “Asimov” update, and this is when we can start making some major gameplay improvements to especially the mid-game.
[...]
"ASIMOV" HIGHLIGHTS (NOT SET IN STONE!)
Border Access Revision: Borders are now open to your ships by default, although empires can choose to Close their borders for another empire (lowering your relations, of course.)
Tributaries: New diplomatic status and corresponding war goals.
Joint Declarations of War: You can ask other empires to join you for a temporary alliance in a war against a specific target.
Defensive Pacts.
Harder to form and maintain proper Alliances.
More war goals: Humiliate, Open Borders, Make Tributary, etc.
Emancipation Faction. We had to cut this one at the last minute. Needs redesign.
Diplomatic Map Mode. Much requested!
Diplomatic Incidents: This is a whole class of new scripted events that causes more interaction with the other empires.
Past “Asimov”, I can’t give you any kind of specifics yet, but I am currently leaning towards honing in on the following general areas for the “Heinlein” update (these are not promises!):
CURRENT "HEINLEIN" INTENTIONS
Sector and Faction Politics: We are working on a design for this. I always wanted to make Factions more closely tied to Sectors, for example...
Federation and Alliance Politics: As a player, you need more ways of interacting with the other members, push your will through, and get elected, etc.
Giving Directions to Allies and Subject States.
Strategic Resource Overhaul: You should need these and search for them far and wide. They should be extremely important.
Battleship Class Weapons. Some Battleship front sections will be repurposed for an XL size weapon slot. There are currently four ship sizes but only three sizes to weapons, creating an imbalance. Also, Battleships should have fewer small weapon slots and have to rely on screens of smaller ships.
Fleet Combat Mechanics: Formations and/or more complex ship behavior is needed.
Mid-game scripted content: Guarded “treasures”, mid-game crises, colony events, etc.
Living Solar Systems: Little civilian ships moving around, etc.
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[Dieser Beitrag wurde 1 mal editiert; zum letzten Mal von Expressreiskocher am 21.05.2016 1:11]
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pun?
/e:
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[Dieser Beitrag wurde 1 mal editiert; zum letzten Mal von Sätnez am 21.05.2016 1:17]
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Macht euren eigenen Thread
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Und ich hab schon gedacht, ich verliere, weil ich vergessen hab meine Jäger wieder ins Sovjet-Deck zu packen
(War US-Armored gegen Sovjet)
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1 vs 1 ist für mich Abfall.
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Hat von der Runde gestern jemand vor 21 Zeit?
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Jetzt.
¤: WarZeal ist auch da, Bierpreis immerhin Steam-Away.
¤²: Sind alle im TS, komm ran.
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[Dieser Beitrag wurde 2 mal editiert; zum letzten Mal von Expressreiskocher am 21.05.2016 16:05]
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| Zitat von MvG
1 vs 1 ist für mich Abfall.
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Hängt stark von der Karte ab. Wenn die Flanken halbwegs übersichtlich sind, geht das ganz gut.
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Stellaris ist doof
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Wir haben jetzt tatsächlich die erste MP-Runde zuende gebracht - Crisis-Events geschafft, Fallen Empire zerlegt.
Morgen Nachmittag dann erstmal RD, Stellaris gegen Abend.
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ja geil, ich komm morgen erst gegen Abend nach Hause
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[Dieser Beitrag wurde 1 mal editiert; zum letzten Mal von red am 21.05.2016 22:00]
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Dann musst du dir wohl Stellaris kaufen.
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red cannot into space
/e: Singleplayer durchgespielt, 40% aller Planeten besiedelt...
Endgame-Screen
Interessanterweise ohne eines der bekannten Events, einfach nach und nach die Nachbarn zwangsintegriert...
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[Dieser Beitrag wurde 2 mal editiert; zum letzten Mal von [GR] WarZeal am 22.05.2016 10:27]
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| Fix:
- The deck creation's display bug preventing from seeing the number of units per card has been fixed.
GENERIC:
- Mig-27 gun splash fixed, it used to deal damage even when missing because of that
- Eryx units availability reduced by 1 card as they were prototyped.
W-GERMANY :
- FRR Roland 2 modified into FRR Roland 3: price increased to 65$, availability reduced to 4 & date changed to 1988
--> Disclaimer: the name change wasn't taken into account, we'll fix that in a next patch.
SWEDEN:
- BKAN 1C added to armored decks
USA:
- Paladin added to armored decks
- M1A1 HA Abrams price reduced from 140$ to 135$
UK:
- AS-90 added to armored decks
S-KOREA :
- K9 Thunder added to armored decks
NETHERLANDS:
- M752 Lance removed from motorized decks
- Rovers armor, non-amphibiousness, speeds and fuel efficiency fixed
- F-16 block 15 OCU price reduced from 160$ to 145$
- Leopard 1-V & Leopard 1-V Verkenning HE range fixed
- Stoottroepen '95 availability reduced by 1 card as they are prototyps.
- AB-204B VRACHT do not cap sectors anymore
- KCT 10 men are now correctly displayed, MG changed for the FALO
- YP-765-50 availability fixed
- YP-408 C&V price reduced from 30$ to 25$
- AMX-13 FL-12 price increased from 25$ to 30$
- AMX-13 FL-15 AP reduced from 13 to 12 for consistancy with other 105mm
FRANCE:
- Leclerc Armor and AP increased by one point, price increased from 160 to 165$, availability reduced from 3 to 2
- AMX-13/90 price increased from 20$ to 25$
-------------------------------
E-GERMANY :
- Su-22M4 availability fixed, now 2 available at trained level
- FASTA-4 ammunition correctly displayed (number of salvo was displayed instead of number of missiles)
N-KOREA :
- F-7B price reduced from 55$ to 50$
- Koksan added to mechanized and armored decks
CHINA :
- J-7IIM price increased from 55$ to 60$
POLAND :
- Mig-23MF availability fixed
USSR :
- 2S19 MSTA-S added to armored decks
- Buratino added to armored decks
- Malka added to mecanized and armored decks
- PT-90 & PT-85 ammo loadout fixed
CSSR :
- ShM vz.82 PRAM-S price reduced from 40$ to 35$
- Moderna price increased from 155$ to 160$ | |
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noch ein Buff für Armored Decks, not bad
das mit dem Leclerc hätte nicht sein gemusst, das schwächt hauptsächlich Frankreich und tut Eurocorps nicht so weh
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Ich hab die letzten tage nichtmal gemerkt, das ich keine Stoottroepen '95 dabei hatte.
Die regulären sind mit dem CG M2 und dem FN-Mag schon völlig gaga.
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| Zitat von Expressreiskocher
Fix:
- The deck creation's display bug preventing from seeing the number of units per card has been fixed.
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das ist nicht gefixt, hab ich immer noch
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Bin Donnerstag wieder Zuhause.
RD oder Stellaris?
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| Fixed 'ghost' trade deal entries and trade deals silently failing when you traded above a certain percentage of your resource stockpiles. | | Finally.
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Ich hab Brückentag. Wäre für Stellaris zu haben.
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Wir brauchen Uhrzeiten
RD und Stellaris(damit nicht so viel geweint wird)
Fangen wir dann neu an oder lassen wir Mavchen zur aktuellen Session dazukommen? (falls wir alle ranbekommen )
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Okay, ich hab mich für Freitag auch abgemeldet - Brückentagstakka folgt.
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Uazeit?
/e:
Damit ich weiß, wann ich morgen aus DD anreisen muss
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[Dieser Beitrag wurde 1 mal editiert; zum letzten Mal von Sätnez am 25.05.2016 19:02]
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Thema: Wargame XIV ( Best Korea-Fanthread ) |