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 Thema: CS:GO Dedicated Server Problem
erste ungelesene Seite | letzter Beitrag 
Pro-Sturm

Arctic
Hi,

Bin neu und möchte mich kurz vorstellen.
Mein Vorname ist Manu hab schon 2 jahrzente hinter mir, und spiele im moment das lang erwartete CS:GO.

Zu meinem Problem, habe mir auf einem Windows 2008 Rootserver einen CS:GO Dedicated Server aufgesetzt, der nichtmehr Online gehen will. Er ging schon einmal Online jedoch konnte ich keinen Mapchange durchführen da er immer down ging nach dem befehl egal ob rcon oder in SM, nach langem probieren hab ich es endlich geschafft jedoch geht er nur noch im Lan. Es haben sich keine Ports oder Internet einstellungen geändert.

Jedoch weis ich nicht wie ich an das logfile komme, da es nirgends richtig erklärt wird.

Bitte um Hilfe

MfG
Sturmi
24.08.2012 5:57:41  Zum letzten Beitrag
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Redh3ad

AUP Redh3ad 11.10.2009
 
Zitat von Pro-Sturm

Jedoch weis ich nicht wie ich an das logfile komme, da es nirgends richtig erklärt wird.


log on
in die autoexec.cfg
24.08.2012 12:32:00  Zum letzten Beitrag
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Pro-Sturm

Arctic
 
Zitat von Redh3ad

 
Zitat von Pro-Sturm

Jedoch weis ich nicht wie ich an das logfile komme, da es nirgends richtig erklärt wird.


log on
in die autoexec.cfg



Da kommt nur das dabei heraus:

L 08/24/2012 - 12:04:31: Log file started (file "logs\L000_000_000_000_0_201208241204_000.log") (game "C:xxxxxxxxxx\steamapps\common\Counter-Strike Global Offensive Beta - Dedicated Server\csgo") (version "5038")
L 08/24/2012 - 12:04:31: [META] Loaded 1 plugin.
L 08/24/2012 - 12:04:31: server_cvar: "sv_accelerate" "5.6"
L 08/24/2012 - 12:04:31: server_cvar: "sv_friction" "4.8"
L 08/24/2012 - 12:04:31: server_cvar: "sv_stopspeed" "75"
L 08/24/2012 - 12:04:31: Log file closed


L 08/24/2012 - 12:04:09: [META] Loaded 0 plugins (1 already loaded)
L 08/24/2012 - 12:04:09: server_message: "quit"
L 08/24/2012 - 12:04:09: Log file closed



L 08/24/2012 - 12:04:31: Loading map "de_dust2"
L 08/24/2012 - 12:04:31: server cvars start
L 08/24/2012 - 12:04:31: "sv_maxspeed" = "320"
L 08/24/2012 - 12:04:31: "sv_rollangle" = "0"
L 08/24/2012 - 12:04:31: "r_AirboatViewZHeight" = "0.0"
L 08/24/2012 - 12:04:31: "sv_cheats" = "0"
L 08/24/2012 - 12:04:31: "r_VehicleViewDampen" = "1"
L 08/24/2012 - 12:04:31: "metamod_version" = "1.9.0-devV"
L 08/24/2012 - 12:04:31: "mp_allowNPCs" = "1"
L 08/24/2012 - 12:04:31: "mp_tournament" = "0"
L 08/24/2012 - 12:04:31: "sv_spec_hear" = "1"
L 08/24/2012 - 12:04:31: "mp_flashlight" = "0"
L 08/24/2012 - 12:04:31: "mp_maxrounds" = "0"
L 08/24/2012 - 12:04:31: "sv_tags" = ""
L 08/24/2012 - 12:04:31: "sv_stepsize" = "18"
L 08/24/2012 - 12:04:31: "mp_teamlist" = "hgrunt;scientist"
L 08/24/2012 - 12:04:31: "sv_alltalk" = "0"
L 08/24/2012 - 12:04:31: "mp_footsteps" = "1"
L 08/24/2012 - 12:04:31: "sv_noclipaccelerate" = "5"
L 08/24/2012 - 12:04:31: "sv_wateraccelerate" = "10"
L 08/24/2012 - 12:04:31: "mp_autocrosshair" = "1"
L 08/24/2012 - 12:04:31: "mp_stalemate_enable" = "0"
L 08/24/2012 - 12:04:31: "sourcemod_version" = "1.5.0-dev"
L 08/24/2012 - 12:04:31: "sv_autobuyammo" = "1"
L 08/24/2012 - 12:04:31: "sv_rollspeed" = "200"
L 08/24/2012 - 12:04:31: "sv_airaccelerate" = "10"
L 08/24/2012 - 12:04:31: "mp_teams_unbalance_limit" = "1"
L 08/24/2012 - 12:04:31: "mp_timelimit" = "0"
L 08/24/2012 - 12:04:31: "sv_deadtalk" = "0"
L 08/24/2012 - 12:04:31: "mp_fadetoblack" = "0"
L 08/24/2012 - 12:04:31: "sv_waterfriction" = "1"
L 08/24/2012 - 12:04:31: "sv_steamgroup" = ""
L 08/24/2012 - 12:04:31: "coop" = "0"
L 08/24/2012 - 12:04:31: "mp_respawnwavetime" = "10.0"
L 08/24/2012 - 12:04:31: "nextlevel" = ""
L 08/24/2012 - 12:04:31: "sv_stopspeed" = "75"
L 08/24/2012 - 12:04:31: "sv_specaccelerate" = "5"
L 08/24/2012 - 12:04:31: "deathmatch" = "1"
L 08/24/2012 - 12:04:31: "tv_enable" = "0"
L 08/24/2012 - 12:04:31: "mp_falldamage" = "0"
L 08/24/2012 - 12:04:31: "mp_freezetime" = "6"
L 08/24/2012 - 12:04:31: "sv_voiceenable" = "1"
L 08/24/2012 - 12:04:31: "sv_bounce" = "0"
L 08/24/2012 - 12:04:31: "r_AirboatViewDampenFreq" = "7.0"
L 08/24/2012 - 12:04:31: "mp_disable_respawn_times" = "0"
L 08/24/2012 - 12:04:31: "mp_weaponstay" = "0"
L 08/24/2012 - 12:04:31: "mp_hostagepenalty" = "13"
L 08/24/2012 - 12:04:31: "mp_friendlyfire" = "0"
L 08/24/2012 - 12:04:31: "sv_noclipspeed" = "5"
L 08/24/2012 - 12:04:31: "sv_allchat" = "1"
L 08/24/2012 - 12:04:31: "r_JeepViewDampenDamp" = "1.0"
L 08/24/2012 - 12:04:31: "mp_c4timer" = "45"
L 08/24/2012 - 12:04:31: "r_AirboatViewDampenDamp" = "1.0"
L 08/24/2012 - 12:04:31: "sv_competitive_minspec" = "1"
L 08/24/2012 - 12:04:31: "sm_nextmap" = ""
L 08/24/2012 - 12:04:31: "mp_stalemate_at_timelimit" = "0"
L 08/24/2012 - 12:04:31: "sv_footsteps" = "1"
L 08/24/2012 - 12:04:31: "mp_limitteams" = "2"
L 08/24/2012 - 12:04:32: "tv_relaypassword" = ""
L 08/24/2012 - 12:04:32: "mp_teamplay" = "0"
L 08/24/2012 - 12:04:32: "r_JeepViewDampenFreq" = "7.0"
L 08/24/2012 - 12:04:32: "sv_specnoclip" = "1"
L 08/24/2012 - 12:04:32: "sv_friction" = "4.8"
L 08/24/2012 - 12:04:32: "mp_autoteambalance" = "1"
L 08/24/2012 - 12:04:32: "sv_contact" = ""
L 08/24/2012 - 12:04:32: "mp_roundtime" = "5"
L 08/24/2012 - 12:04:32: "mp_fraglimit" = "0"
L 08/24/2012 - 12:04:32: "mp_forcerespawn" = "1"
L 08/24/2012 - 12:04:32: "decalfrequency" = "10"
L 08/24/2012 - 12:04:32: "sv_accelerate" = "5.6"
L 08/24/2012 - 12:04:32: "mp_winlimit" = "0"
L 08/24/2012 - 12:04:32: "sv_gravity" = "800"
L 08/24/2012 - 12:04:32: "sv_password" = ""
L 08/24/2012 - 12:04:32: "r_JeepViewZHeight" = "10.0"
L 08/24/2012 - 12:04:32: "tv_password" = ""
L 08/24/2012 - 12:04:32: "sv_specspeed" = "3"
L 08/24/2012 - 12:04:32: server cvars end
L 08/24/2012 - 12:04:33: Started map "de_dust2" (CRC "1182019033")
L 08/24/2012 - 12:04:33: server_cvar: "sm_nextmap" "de_dust2"
L 08/24/2012 - 12:04:33: server_cvar: "mp_friendlyfire" "1"
L 08/24/2012 - 12:04:33: server_cvar: "mp_timelimit" "30"
L 08/24/2012 - 12:04:33: server_cvar: "mp_roundtime" "30"
L 08/24/2012 - 12:04:33: server_cvar: "sv_alltalk" "1"
L 08/24/2012 - 12:04:33: server_cvar: "sv_deadtalk" "1"
L 08/24/2012 - 12:04:35: Log file closed
24.08.2012 13:08:57  Zum letzten Beitrag
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 Thema: CS:GO Dedicated Server Problem


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