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moinsen
habe andauernd einen hohen choke auf aztec, aber auch nur dort. bei anderen map funzt das ordentlich...
woran kann das liegen?
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poste mal config + internetanbindung.
und allgemeint mehr informationen ! siehe regelthread
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Hardware, Software
config, näheres Beschreiben zum Problem, das alles sag uns.
Ohne so'ne Angaben kannst du laaaange auf Hilfe warten.
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so ghier mal meine config
unbindall
bind "TAB" "+showscores"
bind "ENTER" "+attack"
bind "ESCAPE" "cancelselect"
bind "SPACE" "+jump"
bind "'" "stopsound"
bind "*" ".flashbang"
bind "+" "sizeup"
bind "," ".fullammo"
bind "-" ".teamrifle0"
bind "/" "amxmodmenu"
bind "0" "slot10"
bind "1" "slot1"
bind "2" "slot2"
bind "3" "slot3"
bind "4" "slot4"
bind "5" "slot5"
bind "6" "slot6"
bind "7" "slot7"
bind "8" "slot8"
bind "9" "slot9"
bind "=" ".mp5"
bind "[" "invprev"
bind "]" "invnext"
bind "`" "toggleconsole"
bind "a" ".awp"
bind "b" "buy"
bind "c" "radio3"
bind "d" ".deagle"
bind "e" "+use"
bind "f" "impulse 100"
bind "g" ".teamrifle0"
bind "h" "+commandmenu"
bind "i" "showbriefing"
bind "k" ".teamrifle1"
bind "l" "say Counter-Strike Network Portalas -= wWw.GoGa.SkyNET.LT =-"
bind "m" "chooseteam"
bind "n" "nightvision"
bind "o" ".mp5"
bind "r" "+reload"
bind "s" ".teamrifle2"
bind "t" ".usp"
bind "u" "messagemode2"
bind "v" "awpstoggle"
bind "w" ".shield"
bind "x" "radio2"
bind "y" "messagemode"
bind "z" "radio1"
bind "~" "toggleconsole"
bind "#" "ultimate"
bind "UPARROW" "+forwardac"
bind "DOWNARROW" "+backac"
bind "LEFTARROW" "+moveleftac"
bind "RIGHTARROW" "+moverightac"
bind "ALT" "+strafe"
bind "CTRL" "dropac"
bind "SHIFT" "w_sw"
bind "F1" "autobuy"
bind "F2" "rebuy"
bind "F5" "disconnect"
bind "F6" "save quick"
bind "F7" "load quick"
bind "F9" "disconnect"
bind "F10" "disconnect"
bind "KP_HOME" "weapon_smokegrenade"
bind "KP_PGUP" ".shield"
bind "KP_LEFTARROW" "weapon_hegrenade"
bind "KP_5" "weapon_flashbang"
bind "KP_RIGHTARROW" "weapon_smokegrenade"
bind "KP_END" "sel_knife"
bind "KP_DOWNARROW" "sel_sec"
bind "KP_PGDN" "sel_prim"
bind "KP_ENTER" ".fullvest"
bind "KP_INS" "+duckac"
bind "KP_SLASH" ".he"
bind "KP_MINUS" ".fullvest"
bind "KP_PLUS" "sel_bomb"
bind "MWHEELDOWN" "invnext"
bind "MWHEELUP" "invprev"
bind "MOUSE1" "+attack"
bind "MOUSE2" "+jumpac"
bind "MOUSE3" "+rl"
bind "MOUSE4" "sel_best"
bind "MOUSE5" "+attack2"
bind "PAUSE" "pause"
_cl_autowepswitch "1"
_snd_mixahead "0.1"
ati_npatch "0"
ati_subdiv "0"
bgmvolume "1"
bottomcolor "6"
brightness "2"
cl_allowdownload "1"
cl_allowupload "1"
cl_backspeed "400"
cl_cmdbackup "2"
cl_cmdrate "30"
cl_corpsestay "600"
cl_crosshair_color "50 250 250"
cl_crosshair_size "auto"
cl_crosshair_translucent "1"
cl_dlmax "128"
cl_download_ingame "1"
cl_dynamiccrosshair "1"
cl_forwardspeed "400"
cl_himodels "0"
cl_idealpitchscale "0.8"
cl_lc "1"
cl_logocolor "#Valve_Orange"
cl_logofile "lambda"
cl_lw "1"
cl_minmodels "0"
cl_radartype "0"
cl_righthand "1"
cl_shadows "1"
cl_timeout "300"
cl_updaterate "50"
cl_vsmoothing "0.05"
cl_weather "0"
con_color "255 180 30"
console "1"
crosshair "1"
fastsprites "0"
fps_max "2000"
fps_modem "0"
gamma "3"
gl_dither "1"
gl_flipmatrix "0"
gl_fog "1"
gl_monolights "0"
gl_overbright "0"
gl_polyoffset "0.1"
hisound "1"
hpk_maxsize "4"
hud_capturemouse "1"
hud_centerid "0"
hud_draw "1"
hud_fastswitch "0"
hud_saytext_internal "1"
hud_takesshots "0"
joystick "0"
lookspring "0.000000"
lookstrafe "0.000000"
m_filter "0"
m_forward "1"
m_pitch "0.022000"
m_side "0.8"
m_yaw "0.022"
model "gordon"
MP3FadeTime "2.0"
MP3Volume "1"
mp_decals "512"
name "-=Nuttenerpresser =-"
net_graph "0"
net_graphpos "2"
net_scale "5"
r_bmodelhighfrac "5.0"
r_detailtextures "0"
s_a3d "0"
s_automax_distance "30"
s_automin_distance "2"
s_bloat "2.0"
s_distance "60"
s_doppler "0.0"
s_eax "0"
s_leafnum "0"
s_max_distance "1000"
s_min_distance "5"
s_numpolys "200"
s_polykeep "1000000000"
s_polysize "10000000"
s_refdelay "4"
s_refgain "0.4"
s_rolloff "1.0"
s_verbwet "0.25"
sensitivity "4"
skin ""
spec_autodirector_internal "1"
spec_drawcone_internal "1"
spec_drawnames_internal "1"
spec_drawstatus_internal "1"
spec_mode_internal "2"
spec_pip "0"
suitvolume "0.250000"
sv_aim "0"
sv_voiceenable "1"
team ""
topcolor "30"
viewsize "120.000000"
voice_enable "1"
voice_forcemicrecord "1"
voice_modenable "1"
voice_scale "0.750000"
volume "0.5"
setinfo "_vgui_menus" "0"
+mlook
+jlook
exec userconfig.cfg
habe ne 6k leitung von der telekm ohne fast path.
glaube, den choke beobachtet zu haben, dass er immer hoch geht wenn ich in nähne anderer spieler bin oder wenn rauch granaten in meiner nähe sind.. besonders doll auf aztec zu merken.
hardware technichs bin ich eigentlich vorn, daran sollte es nicht liegen...
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| Zitat von mcdreck
was für ne rate?
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Starte dein Spiel und gib "rate" in die konsole ein, da steht ein Wert, meist um die 15000-25000
Oder suche den Eintrag in den anderen cfgs deines cstrike ordners
"rate" setzt die maximale zugesicherte Bandbreite fest, ist dieser Wert für deine Anbindung zu hoch bekommst du Paketfehler, also Choke.
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Thema: hoher choke, abner nur auf aztec |