|
|
|
|
Hallo Leute!
Habe folgendes Problem:
Benutze die ganze Zeit schon ein pinkes Fadenkreuz bei CS:Source!
Jetzt habe ich eine neue gute CFG von jemandem erhalten! Mit dieser CFG habe ich jedoch kein Pinkes Fadenkreuz mehr! Es steht dann in der Console folgende Fehlermeldung:
Error: Material "vgui/white_additive" uses unknown shader "BaseTimesVertexColorAlphaBlendNoOverbright"
Ändere ich jedoch wieder die CFG in die Original CGF von Steam um, dann geht es wieder mit dem Pinken Fadenkreuz!
Es MUSS an der neuen CFG liegen!
Kann mir da vieelleicht jemand helfen wie ich auch in der neuen CFG ein Pinkes Fadenkreuz bekomme?
Das ich ich diese white_additive.mvg dingsbums Datei bei VGU einfügen muss weiß ich auch xD, was muss ich jedoch an der neuen CFG ändern, um dann ebenfalls ein Pinkes Fadenkreuz zu erhalten?
Bin super froh wenn mir da jemand helfen könnte das Problem zu lösen!
Lg
Sascha
|
[Dieser Beitrag wurde 1 mal editiert; zum letzten Mal von CaesarCommodus am 12.09.2009 19:53]
|
|
|
|
|
|
Das gehört zwar ins Config-Forum aber egal...
Außerdem wäre es hilfreich wenn du beide CFGs mal posten würdest. Die Kristallkugeln und Wahrsager sind leider im Urlaub...
|
|
|
|
|
|
|
| Zitat von Punkbombe
Das gehört zwar ins Config-Forum aber egal...
Außerdem wäre es hilfreich wenn du beide CFGs mal posten würdest. Die Kristallkugeln und Wahrsager sind leider im Urlaub...
| |
aso ok sry. hier die cfg´s
CFG mit der ich ein pinkes Fadenkreuz bekomme:
unbindall
bind "TAB" "+showscores"
bind "ESCAPE" "cancelselect"
bind "SPACE" "+jump"
bind "," "buyammo1"
bind "." "buyammo2"
bind "0" "slot10"
bind "1" "slot1"
bind "2" "slot2"
bind "3" "slot3"
bind "4" "slot4"
bind "5" "slot5"
bind "6" "slot6"
bind "7" "slot7"
bind "8" "slot8"
bind "9" "slot9"
bind "`" "toggleconsole"
bind "a" "+moveleft"
bind "b" "buymenu"
bind "c" "radio3"
bind "d" "+moveright"
bind "e" "+use"
bind "f" "impulse 100"
bind "g" "drop"
bind "h" "commandmenu"
bind "i" "showbriefing"
bind "j" "cheer"
bind "k" "+voicerecord"
bind "m" "chooseteam"
bind "n" "nightvision"
bind "o" "buyequip"
bind "q" "lastinv"
bind "r" "+reload"
bind "s" "+back"
bind "t" "impulse 201"
bind "u" "messagemode2"
bind "w" "+forward"
bind "x" "radio2"
bind "y" "messagemode"
bind "z" "radio1"
bind "CTRL" "+duck"
bind "SHIFT" "+speed"
bind "F1" "autobuy"
bind "F2" "rebuy"
bind "F3" "askconnect_accept"
bind "F4" "bug"
bind "F5" "jpeg"
bind "F6" "save quick"
bind "F7" "load quick"
bind "F10" "quit prompt"
bind "MWHEELDOWN" "invnext"
bind "MWHEELUP" "invprev"
bind "MOUSE1" "+attack"
bind "MOUSE2" "+attack2"
bind "PAUSE" "pause"
cl_righthand "1"
cl_rumblescale "1.0"
cl_debugrumble "0"
cl_team "default"
cl_class "default"
cl_detail_max_sway "5"
cl_detail_avoid_radius "64"
cl_detail_avoid_force "0.4"
cl_detail_avoid_recover_speed "0.25"
cl_chatfilters "31"
cc_linger_time "1.0"
cc_predisplay_time "0.25"
cc_subtitles "0"
cc_lang ""
crosshair "1"
cl_observercrosshair "1"
cam_snapto "0"
cam_idealyaw "90"
cam_idealpitch "0"
cam_idealdist "64"
c_maxpitch "90"
c_minpitch "0"
c_maxyaw "135"
c_minyaw "-135"
c_maxdistance "200"
c_mindistance "30"
c_orthowidth "100"
c_orthoheight "100"
joy_name "joystick"
joy_forwardthreshold "0.15"
joy_sidethreshold "0.15"
joy_pitchthreshold "0.15"
joy_yawthreshold "0.15"
joy_forwardsensitivity "-1"
joy_sidesensitivity "1"
joy_pitchsensitivity "1"
joy_yawsensitivity "-1"
joy_response_move "1"
joy_response_look "0"
joy_lowend "1"
joy_lowmap "1"
joy_accelscale "0.6"
joy_autoaimdampenrange "0"
joy_autoaimdampen "0"
joy_diagonalpov "0"
joy_display_input "0"
joy_wingmanwarrior_turnhack "0"
cl_upspeed "320"
cl_forwardspeed "400"
cl_backspeed "400"
lookspring "0"
lookstrafe "0"
joystick "0"
m_pitch "0.022"
m_filter "0"
sensitivity "3"
m_side "0.8"
m_yaw "0.022"
m_forward "1"
m_customaccel "0"
m_customaccel_scale "0.04"
m_customaccel_max "0"
m_customaccel_exponent "1"
m_mouseaccel1 "0"
m_mouseaccel2 "0"
m_mousespeed "1"
cl_mouselook "1"
cl_idealpitchscale "0.8"
net_graph "0"
net_scale "5"
net_graphpos "1"
net_graphsolid "1"
voice_modenable "1"
hud_fastswitch "0"
muzzleflash_light "1"
cl_buy_favorite_quiet "0"
cl_buy_favorite_nowarn "0"
cl_autowepswitch "1"
cl_autohelp "1"
cl_radartype "0"
cl_radaralpha "200"
cl_locationalpha "150"
cl_crosshaircolor "0"
cl_dynamiccrosshair "1"
cl_scalecrosshair "1"
cl_crosshairscale "0"
cl_crosshairalpha "200"
cl_crosshairusealpha "0"
cl_radar_locked "0"
overview_preferred_mode "1"
overview_preferred_view_size "600"
hud_classautokill "1"
overview_health "1"
overview_names "1"
overview_tracks "1"
overview_locked "1"
overview_alpha "1.0"
spec_scoreboard "0"
cl_spec_mode "1"
commentary_firstrun "0"
scene_showfaceto "0"
ai_report_task_timings_on_limit "0"
ai_think_limit_label "0"
npc_height_adjust "1"
sv_pvsskipanimation "1"
scene_showlook "0"
scene_showmoveto "0"
commentary "0"
xbox_throttlebias "100"
xbox_throttlespoof "200"
xbox_autothrottle "1"
func_break_max_pieces "15"
suitvolume "0.25"
sv_noclipaccelerate "5"
sv_noclipspeed "5"
sv_specaccelerate "5"
sv_specspeed "3"
sv_specnoclip "1"
sv_skyname "mario"
sv_backspeed "0.6"
joy_wingmanwarrior_centerhack "0"
joy_axisbutton_threshold "0.3"
voice_forcemicrecord "1"
voice_enable "1"
voice_scale "1"
snd_duckerthreshold "0.15"
snd_duckerreleasetime "2.5"
snd_duckerattacktime "0.5"
snd_ducktovolume "0.55"
adsp_debug "0"
dsp_dist_max "1440.0"
dsp_dist_min "0.0"
snd_mixahead "0.1"
snd_musicvolume "1.0"
volume "1.0"
snd_pitchquality "1"
snd_digital_surround "0"
vprof_warningmsec "10"
vprof_unaccounted_limit "0.3"
vprof_verbose "1"
vprof_graphheight "256"
vprof_graphwidth "512"
texture_budget_background_alpha "128"
texture_budget_panel_bottom_of_history_fraction ".25"
texture_budget_panel_height "284"
texture_budget_panel_width "512"
texture_budget_panel_y "450"
texture_budget_panel_x "0"
budget_panel_height "384"
budget_panel_width "512"
budget_panel_y "50"
budget_panel_x "0"
budget_background_alpha "128"
budget_bargraph_range_ms "16.6666666667"
budget_panel_bottom_of_history_fraction ".25"
budget_history_range_ms "66.666666667"
budget_history_numsamplesvisible "100"
budget_show_history "1"
budget_show_averages "0"
budget_show_peaks "1"
budget_averages_window "30"
budget_peaks_window "30"
budget_bargraph_background_alpha "128"
r_gamma "0.5"
sv_forcepreload "0"
sv_voiceenable "1"
sv_logbans "0"
sv_log_onefile "0"
sv_logecho "1"
sv_logflush "0"
sv_logfile "1"
sv_logsdir "logs"
dsp_enhance_stereo "0"
dsp_volume "1.0"
dsp_slow_cpu "0"
cl_allowupload "1"
mp_decals "200"
r_drawmodelstatsoverlaymax "1.5"
r_drawmodelstatsoverlaymin "0.1"
r_ambientfactor "5"
r_ambientfraction "0.1"
r_ambientmin "0.3"
r_ambientboost "1"
r_eyesize "0"
r_eyeshift_z "0"
r_eyeshift_y "0"
r_eyeshift_x "0"
r_eyemove "1"
r_eyegloss "1"
skill "1"
closecaption "0"
con_enable "0"
cl_downloadfilter "all"
cl_allowdownload "1"
cl_forcepreload "0"
cl_soundfile "sound/player/jingle.wav"
cl_logofile "materials/decals/spraylogo.vtf"
cl_timeout "30"
cl_showpluginmessages "1"
tv_nochat "0"
sv_unlockedchapters "1"
cl_updaterate "20"
cl_cmdrate "30"
bgmvolume "1"
password ""
name "unnamed"
CFG bei der die Fehlermeldung kommt:
unbindall
bind "TAB" "+showscores"
bind "ESCAPE" "cancelselect"
bind "SPACE" "+jump"
bind "0" "slot10"
bind "1" "slot1"
bind "2" "slot2"
bind "3" "slot3"
bind "4" "slot4"
bind "5" "slot5"
bind "6" "slot6"
bind "7" "slot7"
bind "8" "slot8"
bind "9" "slot9"
bind "\" "toggleconsole"
bind "`" "toggleconsole"
bind "a" "+moveleft"
bind "b" "buymenu"
bind "c" "+voicerecord"
bind "d" "+moveright"
bind "e" "+use"
bind "f" "impulse 100"
bind "g" "buyequip"
bind "h" "say !back"
bind "j" "say !save"
bind "k" "say !forward"
bind "m" "chooseteam"
bind "n" "nightvision"
bind "q" "lastinv"
bind "r" "+reload"
bind "s" "+back"
bind "t" "impulse 201"
bind "v" "drop"
bind "w" "+forward"
bind "x" "messagemode2"
bind "y" "messagemode"
bind "UPARROW" "buy vesthelm"
bind "DOWNARROW" "radio2"
bind "LEFTARROW" "radio1"
bind "RIGHTARROW" "radio3"
bind "CTRL" "+duck"
bind "SHIFT" "+speed"
bind "F1" "buy glock; buy secammo"
bind "F2" "buy m3"
bind "F3" "askconnect_accept"
bind "F4" "buy tmp; buy mac10"
bind "F5" "jpeg"
bind "F9" "buy scout"
bind "PGDN" "buy smokegrenade"
bind "PGUP" "name »kRYSTAL! √"
bind "HOME" "name shIbuYa"
bind "KP_UPARROW" "buy secammo"
bind "KP_PGUP" "buy defuser; buy hegrenade; buy flashbang; buy flashbang"
bind "KP_LEFTARROW" "buy mp5"
bind "KP_5" "buy ak47; buy m4a1"
bind "KP_RIGHTARROW" "buy awp"
bind "KP_END" "buy deagle; buy secammo"
bind "KP_DOWNARROW" "buy usp; buy secammo"
bind "KP_PGDN" "buy galil; buy famas"
bind "KP_ENTER" "buy flashbang"
bind "KP_INS" "buy hegrenade"
bind "MWHEELDOWN" "invnext"
bind "MWHEELUP" "invprev"
bind "MOUSE1" "+attack"
bind "MOUSE2" "+attack2"
bind "MOUSE4" "+reload"
bind "MOUSE5" "use weapon_flashbang"
bind "PAUSE" "pause"
cl_righthand "1"
cl_rumblescale "1.0"
cl_debugrumble "0"
cl_team "default"
cl_class "default"
cl_detail_max_sway "5"
cl_detail_avoid_radius "64"
cl_detail_avoid_force "0.4"
cl_detail_avoid_recover_speed "0.25"
cl_chatfilters "31"
cc_linger_time "1.0"
cc_predisplay_time "0.25"
cc_subtitles "0"
cc_lang ""
crosshair "1"
cl_observercrosshair "1"
cam_snapto "0"
cam_idealyaw "90"
cam_idealpitch "0"
cam_idealdist "64"
c_maxpitch "90"
c_minpitch "0"
c_maxyaw "135"
c_minyaw "-135"
c_maxdistance "200"
c_mindistance "30"
c_orthowidth "100"
c_orthoheight "100"
joy_name "joystick"
joy_forwardthreshold "0.15"
joy_sidethreshold "0.15"
joy_pitchthreshold "0.15"
joy_yawthreshold "0.15"
joy_forwardsensitivity "-1"
joy_sidesensitivity "1"
joy_pitchsensitivity "1"
joy_yawsensitivity "-1"
joy_response_move "1"
joy_response_look "0"
joy_lowend "1"
joy_lowmap "1"
joy_accelscale "0.6"
joy_autoaimdampenrange "0"
joy_autoaimdampen "0"
joy_diagonalpov "0"
joy_display_input "0"
joy_wingmanwarrior_turnhack "0"
cl_upspeed "320"
cl_forwardspeed "400"
cl_backspeed "400"
lookspring "0"
lookstrafe "0"
joystick "0"
m_pitch "0.022"
m_filter "0"
sensitivity "2.6"
m_side "0.8"
m_yaw "0.022"
m_forward "1"
m_customaccel "0"
m_customaccel_scale "0.04"
m_customaccel_max "0"
m_customaccel_exponent "1"
m_mouseaccel1 "0"
m_mouseaccel2 "0"
m_mousespeed "1"
cl_mouselook "1"
cl_idealpitchscale "0.02"
net_graph "3"
net_scale "5"
net_graphpos "1"
net_graphsolid "1"
voice_modenable "1"
hud_fastswitch "1"
muzzleflash_light "0"
cl_buy_favorite_quiet "0"
cl_buy_favorite_nowarn "0"
cl_autowepswitch "0"
cl_autohelp "1"
cl_radartype "0"
cl_radaralpha "150"
cl_locationalpha "255"
cl_crosshaircolor "0"
cl_dynamiccrosshair "0"
cl_scalecrosshair "1"
cl_crosshairscale "100000"
cl_crosshairalpha "255"
cl_crosshairusealpha "1"
cl_radar_locked "0"
overview_preferred_mode "1"
overview_preferred_view_size "600"
hud_classautokill "1"
overview_health "1"
overview_names "1"
overview_tracks "1"
overview_locked "1"
overview_alpha "1.0"
spec_scoreboard "0"
cl_spec_mode "1"
commentary_firstrun "0"
scene_showfaceto "0"
ai_report_task_timings_on_limit "0"
ai_think_limit_label "0"
npc_height_adjust "1"
sv_pvsskipanimation "1"
scene_showlook "0"
scene_showmoveto "0"
commentary "0"
xbox_throttlebias "100"
xbox_throttlespoof "200"
xbox_autothrottle "1"
func_break_max_pieces "15"
suitvolume "0.25"
sv_noclipaccelerate "5"
sv_noclipspeed "5"
sv_specaccelerate "5"
sv_specspeed "3"
sv_specnoclip "1"
sv_skyname "simpsons_hdr"
sv_backspeed "0.6"
joy_wingmanwarrior_centerhack "0"
joy_axisbutton_threshold "0.3"
voice_forcemicrecord "1"
voice_enable "1"
voice_scale "1"
snd_duckerthreshold "0.15"
snd_duckerreleasetime "2.5"
snd_duckerattacktime "0.5"
snd_ducktovolume "0.55"
adsp_debug "0"
dsp_dist_max "1440.0"
dsp_dist_min "0.0"
snd_mixahead "0.1"
snd_musicvolume "0.0"
volume "1.0"
snd_pitchquality "1"
snd_digital_surround "0"
vprof_warningmsec "10"
vprof_unaccounted_limit "0.3"
vprof_verbose "1"
vprof_graphheight "256"
vprof_graphwidth "512"
texture_budget_background_alpha "128"
texture_budget_panel_bottom_of_history_fraction ".25"
texture_budget_panel_height "284"
texture_budget_panel_width "512"
texture_budget_panel_y "450"
texture_budget_panel_x "0"
budget_panel_height "384"
budget_panel_width "512"
budget_panel_y "50"
budget_panel_x "0"
budget_background_alpha "128"
budget_bargraph_range_ms "16.6666666667"
budget_panel_bottom_of_history_fraction ".25"
budget_history_range_ms "66.666666667"
budget_history_numsamplesvisible "100"
budget_show_history "1"
budget_show_averages "0"
budget_show_peaks "1"
budget_averages_window "30"
budget_peaks_window "30"
budget_bargraph_background_alpha "128"
r_gamma "0.5"
sv_forcepreload "1"
sv_voiceenable "1"
sv_logbans "0"
sv_log_onefile "0"
sv_logecho "1"
sv_logflush "0"
sv_logfile "1"
sv_logsdir "logs"
dsp_enhance_stereo "0"
dsp_volume "1.0"
dsp_slow_cpu "0"
cl_allowupload "1"
mp_decals "300"
r_drawmodelstatsoverlaymax "1.5"
r_drawmodelstatsoverlaymin "0.1"
r_ambientfactor "5"
r_ambientfraction "0.1"
r_ambientmin "0.3"
r_ambientboost "0"
r_eyesize "0"
r_eyeshift_z "0"
r_eyeshift_y "0"
r_eyeshift_x "0"
r_eyemove "0"
r_eyegloss "0"
skill "1"
closecaption "0"
con_enable "1"
cl_downloadfilter "nosounds"
cl_allowdownload "1"
cl_forcepreload "1"
cl_soundfile "sound/player/jingle.wav"
cl_logofile "materials/VGUI/logos/ESL-Logo.vtf"
cl_timeout "999"
cl_showpluginmessages "1"
tv_nochat "0"
sv_unlockedchapters "1"
cl_updaterate "100"
cl_cmdrate "100"
bgmvolume "1"
password "pcw"
name "Deutschland"
autoexec:
// ESL Settings
r_skin "0"
mat_yuv "0"
cl_winddir "0"
r_radiosity "4"
cl_windspeed "0"
r_worldlights "2"
mat_debugdepth "0"
net_showevents "0"
mat_norendering "0"
r_drawdetailprops "1"
mat_debugdepthmode "0"
mat_softwarelighting "0"
mat_showlightmapcomponent "0"
mat_show_texture_memory_usage "0"
// Grafik
mat_antialias "0"
fps_max "101"
mat_vsync "0"
mat_forcehardwaresync "0"
mat_monitorgamma "1.6"
mat_reducefillrate "1"
mat_colorcorrection "0"
r_fastzreject "1"
cl_forcepreload "1"
r_3dsky "0"
r_ambientboost "0"
r_dopixelvisibility "0"
mat_texture_limit "-1"
mat_envmaptgasize "16"
mat_envmapsize "32"
r_lod_noupdate "1"
r_rootlod "2"
r_TransitionSensitivity "12"
mat_forcemanagedtextureintohardware "1"
// Texturen & Oberflaechen
mat_forceaniso "0"
mat_trilinear "1"
mat_bumpmap "0"
mat_specular "0"
mat_fastnobump "1"
mat_fastspecular "1"
mat_loadtextures "1"
mat_mipmaptextures "1"
mat_compressedtextures "1"
mat_picmip "0"
r_renderoverlayfragment "0"
r_decal_cullsize "1"
mat_softwareskin "0"
r_drawflecks "0"
mat_texturelist_directories "0"
mat_texture_list_all "0"
mat_texturelist_files "1"
mat_parallaxmap "0"
// Beleuchtung u. Schatten
mat_filterlightmaps "0"
mat_hdr_enabled "0"
mat_hdr_level "0"
mat_disable_bloom "1"
mat_bloomscale "0"
mat_bloomamount_rate "0"
mat_autoexposure_max "0"
mat_autoexposure_min "0"
muzzleflash_light "0"
cl_c4dynamiclight "0"
r_dynamic "0"
r_maxdlights "0"
r_maxnewsamples "0"
r_minnewsamples "0"
r_maxsampledist "0"
r_occlusion "0"
r_shadows "1"
r_shadowrendertotexture "1"
r_shadowmaxrendered "32"
r_avglight "0"
r_lightstyle "-1"
r_avglightmap "0"
r_lightaverage "0"
r_worldlightmin "0.0002"
r_PhysPropStaticLighting "0"
r_lightcache_numambientsamples "162"
// Wasser rendering
r_forcewaterleaf "0"
r_waterforceexpensive "0"
r_waterdrawreflection "0"
r_waterdrawrefraction "0"
r_waterforcereflectentities "0"
mat_clipz "0"
r_cheapwaterend "0.1"
r_cheapwaterstart "0"
cl_show_splashes "0"
mat_wateroverlaysize "16"
// Models
cl_ragdoll_physics_enable "0"
ragdoll_sleepaftertime "1"
cl_ragdoll_collide "0"
cl_wpn_sway_scale "1"
r_modellodscale "1"
r_lod "0"
cl_minmodels "1"
cl_min_ct "3"
cl_min_t "3"
r_teeth "0"
r_flex "0"
r_eyeglintlodpixels "0"
r_eyeshift_x "0"
r_eyeshift_y "0"
r_eyeshift_z "0"
r_eyegloss "0"
r_eyemove "0"
r_eyesize "0"
r_eyes "0"
// Objekte, Muell, Spraylogos, u.s.w.
cl_drawmonitors "0"
r_drawbatchdecals "1"
r_decals "300"
mp_decals "300"
cl_ejectbrass "0"
r_maxmodeldecal "50"
r_spray_lifetime "1"
r_drawmodeldecals "1"
rope_shake "0"
rope_smooth "0"
rope_subdiv "0"
rope_collide "0"
rope_wind_dist "0"
rope_averagelight "0"
rope_smooth_enlarge "0"
rope_smooth_minwidth "0"
rope_smooth_minalpha "0"
rope_smooth_maxalpha "0"
rope_smooth_maxalphawidth "0"
cl_phys_props_enable "0"
cl_phys_props_max "0"
r_propsmaxdist "800"
cl_detaildist "1200"
cl_detailfade "200"
func_break_max_pieces "0"
props_break_max_pieces "-1"
props_break_max_pieces_perframe "0"
// Sound
snd_digital_surround "1"
snd_surround_speakers "2"
volume "1.0"
snd_musicvolume "0.0"
dsp_slow_cpu "0"
snd_noextraupdate "1"
voice_dsound "0"
snd_mixahead "0.1"
soundscape_flush
// Maus und Fadenkreuz
zoom_sensitivity_ratio "1.0"
cl_dynamiccrosshair "0"
cl_crosshairscale "10000"
cl_crosshairusealpha "0"
cl_crosshairalpha "255"
cl_crosshaircolor "0"
// Radar
cl_radartype "0"
cl_radaralpha "150"
cl_radar_locked "0"
cl_locationalpha "255"
// Net Graph
net_graph "3"
net_graphpos "0"
net_graphheight "70"
// Netsettings
rate "30000"
cl_cmdrate "100"
cl_updaterate "100"
cl_interpolate "1"
cl_interp_all "0"
cl_lagcompensation "1"
cl_lagcomp_errorcheck "1"
net_chokeloop "0"
cl_smoothtime "0.01"
cl_smooth "0"
cl_resend "1.5"
cl_timeout "999"
net_maxfilesize "16"
net_maxfragments "1400"
cl_pred_optimize "2"
cl_idealpitchscale "0.02"
// Sonstiges
cl_showfps "0"
hud_centerid "1"
scr_centertime "2"
cl_showtextmsg "1"
spec_scoreboard "0"
hud_saytext_time "12"
cl_autowepswitch "0"
cl_showpluginmessages "1"
hud_fastswitch "1"
gl_clear "1"
cl_spec_mode "1"
mat_dxlevel "81"
mat_fastnobump "0"
sensitivity "5.0
// Downloads blockieren:
cl_allowupload "1"
cl_allowdownload "1"
cl_downloadfilter "nosounds"
|
[Dieser Beitrag wurde 1 mal editiert; zum letzten Mal von SaJaPa am 12.09.2009 17:49]
|
|
|
|
|
|
Möglicherweise cl_crosshairusealpha, ist aber nur geraten.
|
|
|
|
|
|
|
Ich hab rumgefummelt und jetzt gehts xD.
|
|
|
|
|
|
|
| Zitat von SaJaPa
Ich hab rumgefummelt und jetzt gehts xD.
| |
Wäre es nicht gut, wenn du posten würdest, was du gemacht hast, damit Leute in Zukunft nicht mehr das selbe Problem haben?
|
|
|
|
|
|
|
| Zitat von Syn.Slahbarat
| Zitat von SaJaPa
Ich hab rumgefummelt und jetzt gehts xD.
| |
Wäre es nicht gut, wenn du posten würdest, was du gemacht hast, damit Leute in Zukunft nicht mehr das selbe Problem haben?
| |
klar
Hört sich an ist aber so...
Ich habe den Ordner "cfg" einfach in irgendein anderes Wort umbenannt, und dann ging es ...
Ist echt so, kanns mir selber kaum erklären!
lg
|
[Dieser Beitrag wurde 1 mal editiert; zum letzten Mal von SaJaPa am 12.09.2009 19:36]
|
|
|
|
|
|
...was nichts anderes bedeutet, als das du vom Zeitpunkt der Umbenennung an selbstverständlich das Spiel mit der Standard-.cfg startest und spielst. Das passiert automatisch, wenn kein Ordner "cfg" vorhanden ist.
Alles was sich in dem für das Spiel unbekannten Odner befindet (den du durch die Umbenennung quasi "erstellt" hast), wird vom Spiel ignoriert.
Klingt komisch, aber dein Problem ist noch lange nicht behoben. Wende dich doch aber bitte an unser Config-Forum.
|
[Dieser Beitrag wurde 1 mal editiert; zum letzten Mal von CaesarCommodus am 12.09.2009 19:51]
|
|
|
|
|
|
| Zitat von CaesarCommodus
...was nichts anderes bedeutet, als das du vom Zeitpunkt der Umbenennung an selbstverständlich das Spiel mit der Standard-.cfg startest und spielst. Das passiert automatisch, wenn kein Ordner "cfg" vorhanden ist.
Alles was sich in dem für das Spiel unbekannten Odner befindet (den du durch die Umbenennung quasi "erstellt" hast), wird vom Spiel ignoriert.
Klingt komisch, aber dein Problem ist noch lange nicht behoben. Wende dich doch aber bitte an unser Config-Forum.
| |
du hast recht war ein ordner ganz unten mit den namen .cfg.
scheiße was mach ich jetzt?. hat noch jemand einen rat? habe ein thema eröffnet im passenden forum
|
|
|
|
|
|
|
|
|
|
|
nein das geht afaik nur bei CS1.6. bei css kann man nur die grunfarben bestimmen. (oder so ähnlich)
mit dieser datei:
http://forum.mods.de/bb/thread.php?TID=116887&PID=1236533093#reply_1236533093
kann man es aber machen. ich glaube daran lag auch der fehler das er sie nicht hatte. (dort einfach statt weis deine farbe einfügen)
aber in seinem neuen thread hat er das problem ja schon gelöst.
|
|
|
|
|
|
Thema: CFG, Crosshair und eine Fehlermeldung |