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20th January 2028 09:30:01,Sol,A strength-205 thermal contact associated with has been lost
21st January 2028 09:00:01,Unknown,Through training or experience, Ensign Randy Culton has increased his Training Bonus to 50
22nd January 2028 03:00:01,Sol,TG Survey 2 has completed orders
26th January 2028 03:00:01,Unknown,The Political Reliability Bonus of Colonel Ella Weyland has increased to 5%
26th January 2028 03:00:01,Sol,A team on Earth led by CountZero has completed research into Fuel Consumption: 0.6 Litres per Engine Power Hour
26th January 2028 03:00:01,Sol,Ensign Ana Gustovich has joined your naval officer corps. Initiative 143 Survey 10% Terraforming 15% Diplomacy 25%: Promotion Score 128
26th January 2028 03:00:01,Unknown,Through training or experience, Lieutenant Junior Grade Maestro has increased his Fleet Movement Initiative Rating to 296
26th January 2028 03:00:01,Unknown,Through training or experience, Ensign Sherry Keomuangtai has increased his Training Bonus to 50
6th February 2028 03:00:01,Sol,Ensign Jeanne Colfer has joined your naval officer corps. Initiative 159 Crew Training Rating 25 Survey 20% Fighter Combat 15% Logistics 10%: Promotion Score 411
6th February 2028 03:00:01,Unknown,Ensign Jeanne Colfer has been assigned to Missile Complex 070 (Crew Training 25)
7th February 2028 21:30:01,Sol,TG Survey has completed orders
10th February 2028 21:30:01,Sol,Mcclaine Container Line has launched a new Mcclaine Huge C1 class Colony Ship
10th February 2028 21:30:01,Sol,Mcclaine Container Line has launched a new Mcclaine Large C1 class Colony Ship
16th February 2028 00:00:01,Unknown,Colonel Dwayne Wenner has been assigned to 34th Low Tech Infantry (Ground Combat Bonus 5%)
16th February 2028 00:00:01,Sol,Unrest is rising on Venus due to overcrowding. Unrest increased by 0.1305%
16th February 2028 00:00:01,Sol,Colonel Dwayne Wenner has joined your army officer corps. Ground Combat 5%: Promotion Score 25
21st February 2028 00:00:01,Sol,Ernesto Washing has joined your civilian administration. Administration Rating 4 Factory Prod 5% Mining 25% Terraforming 15% Logistics 10%
21st February 2028 00:00:01,Sol,Unrest is rising on Venus due to overcrowding. Unrest increased by 0.0432%
26th February 2028 00:00:01,Unknown,Through training or experience, Civilian Administrator Murray Mcbryar has increased his Mining Bonus to 5%
26th February 2028 00:00:01,Unknown,Through training or experience, Lieutenant Commander Rusty Torrance has increased his Intelligence Bonus to 10%
26th February 2028 00:00:01,Sol,As there is no longer any cause for unrest on Venus, the unrest level is starting to fall. Unrest decreased by 0.1557%
1st March 2028 00:00:01,Sol,Ensign Jim Mansel has joined your naval officer corps. Initiative 192 Crew Training Rating 75 Logistics 10%: Promotion Score 346
1st March 2028 00:00:01,Sol,As there is no longer any cause for unrest on Venus, the unrest level is starting to fall. Unrest decreased by 0.1557%
1st March 2028 00:00:01,Unknown,Colonel Cortez Schuldt has developed a severe medical problem that has forced him to retire. Assignment prior to retirement: C.O. 5th Garrison Battalion
1st March 2028 00:00:01,Unknown,Civilian Administrator Ernesto Washing has been killed in an accident. Assignment prior to death: Unassigned
1st March 2028 00:00:01,Unknown,Ensign Zella Farra has been promoted to Lieutenant Junior Grade
1st March 2028 00:00:01,Unknown,Ensign Jim Mansel has been assigned to Missile Complex 071 (Crew Training 75)
6th March 2028 00:00:01,Unknown,Through training or experience, Civilian Administrator Murray Mcbryar has increased his Wealth Creation Bonus to 5%
11th March 2028 00:00:01,Unknown,Lieutenant Junior Grade Lesley Macdowell has developed a severe medical problem that has forced him to retire. Assignment prior to retirement: C.O. ILB Missile Complex 018
11th March 2028 00:00:01,Sol,Colonel Elsie Samet has joined your army officer corps. Ground Combat 5%: Promotion Score 25
11th March 2028 00:00:01,Unknown,Colonel Elsie Samet has been assigned to 5th Garrison Battalion (Ground Combat Bonus 5%)
16th March 2028 00:00:01,Sol,Unrest is rising on Venus due to overcrowding. Unrest increased by 0.0741%
16th March 2028 00:00:01,Unknown,Through training or experience, Lieutenant Efrain Flohr has increased his Fleet Movement Initiative Rating to 246
16th March 2028 00:30:01,Sol,A new ship of the Udaloy class from the Federation has been detected in Sol. Our intelligence service has designated the new ship as the Udaloy 001.
16th March 2028 00:30:01,Sol,A new ship class of the Federation has been detected in Sol. Our intelligence service has designated the new class as the Udaloy.
16th March 2028 00:30:01,Sol,New Thermal Contact! Contact ID: Udaloy 001 (New), Class ID: Udaloy (New), Race ID: Federation, Strength 125
17th March 2028 06:00:01,Sol,A strength-125 thermal contact associated with Udaloy 001 has been lost
21st March 2028 00:00:01,Sol,Federico Scales has joined your civilian administration. Shipbuilding 15% Administration Rating 4 Factory Prod 10%
21st March 2028 00:00:01,Sol,As there is no longer any cause for unrest on Venus, the unrest level is starting to fall. Unrest decreased by 0.1557%
21st March 2028 00:00:01,Sol,Parco Container Lines has launched a new Parco Huge C1 class Colony Ship
26th March 2028 00:00:01,Unknown,Through training or experience, Lieutenant Junior Grade Nicholas Garibaldi has increased his Training Bonus to 25
26th March 2028 00:00:01,Sol,The crew of Marc Aaronson has completed shore leave and is fully rested
1st April 2028 00:00:01,Sol,The civilian mining colony on Alexandra has been expanded to 6 civilian mining complexes
1st April 2028 00:00:01,Sol,Ensign Napoleon Rybolt has joined your naval officer corps. Initiative 148 Mining 20% Fighter Ops 30% Operations 15%: Promotion Score 637
1st April 2028 00:00:01,Unknown,The Political Reliability Bonus of Colonel Hank Siskind has increased to 25%
1st April 2028 00:00:01,Unknown,Ensign Rodolfo Vanantwerp has been promoted to Lieutenant Junior Grade
6th April 2028 00:00:01,Sol,Construction of Research Lab completed on Earth
6th April 2028 00:00:01,Sol,1 inactive Research Labs on Earth
6th April 2028 00:00:01,Sol,Unrest is rising on Venus due to overcrowding. Unrest increased by 0.0402%
6th April 2028 00:00:01,Sol,Ensign Patricia Sandin has joined your naval officer corps. Initiative 199 Fighter Ops 20% Xenology 10% Communication 15%: Promotion Score 381 | |
Mal die ersten paar Punkte rausgenommen. Die waren doppelt drin.
Scheinbar müssen wir Venus doch ein bisschen unter die Arme greifen. Die scheinen mit der Infrastruktur nicht ganz hinterher zu kommen.
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[Dieser Beitrag wurde 1 mal editiert; zum letzten Mal von kommo1 am 14.06.2016 2:31]
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Ist das zuwenig Infra für so viele oder warum wird es als "Overcrowding" bezeichnet.
Auch geil wie schnell die Infra verteilt wird von der privaten Wirtschaft...da brauchen wir uns ja eigentlich gar nicht bemühen irgendwas zu verschicken außer Minen.
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Ihr seid mit der Infra genau an der Grenze - 2.5k sind fuer exakt 1m Leute. Darum gehts auch immer wieder runter mit dem Unrest, wenn ein Hauler ankommt.
Aber ja, was die zivilen da an Menschen und Infra reinpumpen ist nicht mehr feierlich...
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Kannst du sagen wieviel Infra wir selbst von den 2,5k hingebracht haben?
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Ich glaube nicht, aber es ist wenig - ein paar hundert tops
Der Hauler schafft 20 pro fahrt, beide Sprinter zusammen 10...
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[Dieser Beitrag wurde 1 mal editiert; zum letzten Mal von weissbrot am 14.06.2016 17:22]
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Also reicht es irgendwas als Kolonie zu markieren und die Privaten fangen direkt an? Das ist ja mal lulzig...
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Joar, ein Anfang muss stehen, aber wir hatten was - 50 Infra initial hingebracht?
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Sheet ist jetzt updatered
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Danke.
Wenn ich das richtig mitbekommen habe, sind wir sowieso leicht OP. 3 Private Firmen gleich am Anfang und dann auch noch so hyperaktive ist wohl eher was seltenes.
Wie auch immer.
Wirtschaft
22% Research Lab 100x
10% Automated Mines 100x
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| Zitat von kommo1
Danke.
Wenn ich das richtig mitbekommen habe, sind wir sowieso leicht OP. 3 Private Firmen gleich am Anfang und dann auch noch so hyperaktive ist wohl eher was seltenes.
Wie auch immer.
Wirtschaft
22% Research Lab 100x
10% Automated Mines 100x
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Warum automated? Wir haben doch Bevölkerung vor Ort.
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[Dieser Beitrag wurde 1 mal editiert; zum letzten Mal von Bregor am 15.06.2016 16:32]
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Da wie sie irgendwann eh upgraden werden, dachte ich mir, dass wir auch direkt auf Auto gehen können. Im Grunde ist es mir aber egal. Können auch normale bauen.
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Der unterschied ist nur, das auto keine Manpower brauchen und dafür das doppelte kosten, was meinst du mit Upgraden?
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| Zitat von Bregor
Der unterschied ist nur, das auto keine Manpower brauchen und dafür das doppelte kosten, was meinst du mit Upgraden?
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Was ist daran kein Upgrade?
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Weil wir Ressourcen sparen?
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| Zitat von Bregor
Weil wir Ressourcen sparen?
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Um den Pop-Cap zu schonen.
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| Zitat von kommo1
Wirtschaft
22% Research Lab 65x
10% Automated Mines 100x
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erstmal 65 labore, damit sind wir dann bei 100. das sollte reichen um einige wissenschaftler für länger zu beanspruchen.
bei der Citadel könnten wir auch einen Zweiten Slipway zwischen hauen. Sicher ist sicher.
wenn die CI to CF durch sind könnten wir uns überlegen noch ein oder zwei Militär Schifswerften zu bauen. aber das für später.
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[Dieser Beitrag wurde 1 mal editiert; zum letzten Mal von Dr._Pymonte am 17.06.2016 16:32]
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Ja, dann machts halt so, Hauptsache weiter.
Dummen Autominen...
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| Zitat von kommo1
Wirtschaft
22% Research Lab 65x
10% Automated Mines 100x
bei der Citadel könnten wir auch einen Zweiten Slipway zwischen hauen. Sicher ist sicher.
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Dafür: Fersotil, Bregor, BammBamm, kommo1
weissbrot ihr Zug.
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[Dieser Beitrag wurde 1 mal editiert; zum letzten Mal von kommo1 am 19.06.2016 14:07]
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11th April 2028:
Through training or experience, Ensign Chet Konwinski has increased his Fleet Movement Initiative Rating to 321
As there is no longer any cause for unrest on Venus, the unrest level is starting to fall. Unrest decreased by 0.1557%
16th April 2028:
Ensign Cheryl Athan has joined your naval officer corps. Initiative 181 Crew Training Rating 50 Diplomacy 25% Intelligence 20%: Promotion Score 291
Ensign Cheryl Athan has been assigned to Missile Complex 018 (Crew Training 50)
Through experience as a project leader, Scientist Leif Rublee has increased his Administrative Rating to 2
The civilian mining colony on Machholz has been expanded to 7 civilian mining complexes
21st April 2028:
The civilian mining colony on 2010 TK7 has been expanded to 5 civilian mining complexes
Unrest is rising on Venus due to overcrowding. Unrest increased by 0.0322%
26th April 2028:
Bobbie Born has joined your civilian administration. Factory Prod 10% Mining 25% Logistics 10%
As there is no longer any cause for unrest on Venus, the unrest level is starting to fall. Unrest decreased by 0.1557%
1st May 2028:
Parco Container Lines has launched a new Parco Large C1 class Colony Ship
Mcclaine Container Line has launched a new Mcclaine L1 class Spaceliner
Through training or experience, Lieutenant Junior Grade Zella Farra has increased his Training Bonus to 100
Through training or experience, Ensign Tiffany Kimbler has increased his Fleet Movement Initiative Rating to 193
New Transponder Contact! Contact ID: Bulgakov Large F2 005 (New), Class ID: Bulgakov Large F2, Race ID: Federation Thermal: 1600 (New)
A new ship of the Bulgakov Large F2 class from the Federation has been detected in Sol. Our intelligence service has designated the new ship as the Bulgakov Large F2 005.
5th May 2028:
A team on Earth led by CountZero has completed research into Pebble Bed Reactor Technology
Ensign Ethel Blumer has joined your naval officer corps. Initiative 166 Crew Training Rating 50 Factory Prod 10% Terraforming 10% Xenology 10% Operations 15%: Promotion Score 239
Through training or experience, Lieutenant a1ex has increased his Training Bonus to 200
Ensign Ethel Blumer has been assigned to Missile Complex 072 (Crew Training 50)
Unrest is rising on Venus due to overcrowding. Unrest increased by 0.029%
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Forschung
NightBooster: + 14 Labore
Count Zero: + 1 Labor, + Reactor Power Boost 5%, Explosion 7%
Fuel Consumption ist mir mit 15.000 noch zu teuer. Zudem will ich mal ein bisschen in Ordnance Raketen investieren.
Ich beantrage neue Engine Designs. Military und Commercial versteht sich. Gibt es ne Möglichkeit einzustellen, wie groß die Engine sein darf? Ich möchte eine military Engine für neue Ordnance Raketen einsetzen. Die muss dann natürlich entsprechend klein sein.
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[Dieser Beitrag wurde 2 mal editiert; zum letzten Mal von kommo1 am 27.06.2016 20:08]
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Ich hab das gefühl wir müssen mal etwas mehr infra zur Venus senden...
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| Zitat von kommo1
Forschung
NightBooster: + 9 Labore
Count Zero: + 1 Labor, + Reactor Power Boost 5%, Explosion 7%
Restliche übrigen Labore zu Ferso.
Fuel Consumption ist mir mit 15.000 noch zu teuer. Zudem will ich mal ein bisschen in Ordnance Raketen investieren.
Ich beantrage neue Engine Designs. Military und Commercial versteht sich. Gibt es ne Möglichkeit einzustellen, wie groß die Engine sein darf? Ich möchte eine military Engine für neue Ordnance Raketen einsetzen. Die muss dann natürlich entsprechend klein sein.
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Nightbooster kann nur noch maximal 9 Labore dazunehmen, daher hab ich deinen Vorschlag mal angepasst.
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ich habe leider überhaupt keinen überblick mehr was gemacht wurde oder was noch gemacht werden muss. ich bin auch sonst recht wenig engagiert grade und werde wohl mein amt niederlegen müssen. das kommt zum teil leider auch von dem format in dem hier gearbeitet wird, damit komme ich nur schwer zurecht. sorry leute, aber ich geh in pension. erobert die sterne!
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Forschung
NightBooster: + 9 Labore
Count Zero: + 11 Labor, + Nuclear Pulse Engine Technology
Ich ziehe meinen alten Antrag zurück und stelle einen neuen. Erst Jump Point fertig machen und dann alles von NightBooster in die neue Engine Tech.
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[Dieser Beitrag wurde 1 mal editiert; zum letzten Mal von kommo1 am 27.06.2016 20:31]
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Fair warning: Jump Tech zieht ungefähr ein halbes Dutzend neuer Techs mit sich, die man alle braucht bevor man tatsächlich einen Jump Drive bauen kann...
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Großartig.
Dann machen wir erstmal nur die Engine.
| +20 Labs an CZ Nuclea Pulse Engine | |
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[Dieser Beitrag wurde 1 mal editiert; zum letzten Mal von Bregor am 27.06.2016 22:25]
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Thema: Aurora 4X ( Dwarf Fortress in space? ) |